﻿





using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace InterfaceComponents
{
    /// <summary>
    /// TInterfaceComponent is the base of every component which is used by our menu/HUD.
    /// </summary>
    public abstract class InterfaceComponent
    {
        protected Vector2 position;

        protected SpriteBatch spriteBatch;

        public abstract void Draw(Color color);
    }
}

